A different version of Everything or Nothing was also developed by Griptonite Games for the Game Boy Advance. It was released to mostly positive reviews. It was written by the scriptwriter of GoldenEye and Tomorrow Never Dies, screenwriter Bruce Feirstein, with a plot connected to the Roger Moore Bond film A View to a Kill. Unlike the two previous installments, Everything or Nothing is a third-person shooter with driving missions, and it stars the voices and likenesses of Pierce Brosnan, Judi Dench, Willem Dafoe and John Cleese, among others. In 2004, EA released Everything or Nothing, developed by EA Redwood, for the GameCube, PlayStation 2 and Xbox. In 2003, the game also had a Game Boy Advance version by JV Games, which also differs from both the console versions and PC versions. The computer versions are substantially different from the console versions, featuring different missions, a modified story line, and online play. It was developed by Eurocom for the GameCube, PlayStation 2, and Xbox consoles, with a PC port by Gearbox Software and a Mac port by Aspyr. In 2002, Nightfire was released, coinciding with the 40th anniversary of the film franchise and using Brosnan's likeness for the Bond character, but not his voice. There are no differences between the console versions. The game sold nearly 5 million copies, making it the second-most successful game in the series, while only receiving mixed reviews. The game added the elements of "rail" shooting and driving segments to a first-person shooter. In 2001, EA released Agent Under Fire for PlayStation 2, GameCube, and Xbox, featuring an original storyline and lacking the likeness of then Bond actor Pierce Brosnan. Unlike the former two versions – first-person shooters – the Game Boy Color version is played from a top-down perspective. The following entry was to be based on The World Is Not Enough, consisting of several versions released on multiple platforms, including one on Nintendo 64 developed by Eurocom, a version for PlayStation developed by Black Ops Entertainment, and Game Boy Color by 2n Productions, with all three meeting different results in spite of being commercially successful. Taking the initial concepts for the video game adaptation, developer Black Ops Entertainment handled the final form of the title and the game saw the light of day in 1999 on PlayStation and met mixed reviews from critics, albeit becoming a financial success. It also incorporates gambling minigames, such as Baccarat and Blackjack.Įlectronic Arts took over the license from MGM Interactive when a video game based on Tomorrow Never Dies was in development in 1998. The game features a story including characters from multiple James Bond films, such as Oddjob and Jaws. In 1998, Nintendo released James Bond 007 for the Game Boy developed by Saffire. The game received very positive reviews and sold over eight million copies. GoldenEye 007 expanded on the plot of the film GoldenEye and is a first-person shooter with a multiplayer mode. The popularity of the James Bond video game series did not rise quickly until 1997's GoldenEye 007 by Rare for the Nintendo 64. The video games were somewhat profitable in the 1980s and early 1990s, featuring a mixture of styles including side-scrolling action and text adventure. Mindscape, Domark, Interplay, and THQ all created James Bond games. Since 1983, there have been numerous video games based on the films, Ian Fleming's novels, and original scripts created by the developer or publisher of the game. An earlier unofficial game, Shaken but Not Stirred, had been released in 1982. In 1983, Parker Brothers released the first officially licensed James Bond video game, James Bond 007, for multiple platforms. James Bond 007: Everything or Nothing (home consoles) James Bond 007: Everything or Nothing (GBA) Several games are based upon the James Bond films and developed and published by a variety of companies, The intellectual property is owned by Danjaq. Games of the series have been predominantly shooter games, with some games of other genres including role-playing and adventure games. The James Bond video game franchise is a series centering on Ian Fleming's fictional British MI6 agent, James Bond. Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, Commodore 64, Sega SG-1000, Amstrad CPC, Apple II, Macintosh, MSX, Oric 1, Oric Atmos, Amstrad PCW, BBC Micro, Amiga, Atari ST, DOS, Sega Master System, Nintendo Entertainment System, Super Nintendo Entertainment System, Sega Genesis, Game Gear, Nintendo 64, Game Boy, dedicated, PlayStation, Game Boy Color, PlayStation 2, GameCube, Xbox, Microsoft Windows, Game Boy Advance, OS X, Nintendo DS, PlayStation Portable, PlayStation 3, Wii, Xbox 360, Wii U, Nintendo Switch, Xbox One
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